BrawlScrims
Sign in
All guide topics

Reference

Settings and features

Every setting a server can change, with its default, and every feature switch.

Servers change these in the dashboard. Most are on the Settings page. The public board settings are on Features, and the clan settings are on Clans. Managers can also use !set name value in Discord. Numbers elsewhere in this guide are the defaults shown here.

Features

Features switch whole systems on or off, on the dashboard's Features page or in !panel.

FeatureWhat it doesPlan
RatingsRatings, ranked queues and rank roles. Always on: turning this off changes nothing yet. To play without ratings, make a queue casual.Free
Casual queuesQueues that play the same way but never change ratings.Free
WarningsWeighted warnings, and the automatic ban when they add up.Free
Avoid listPlayers can ask not to be put on a team with certain people.Free
Refresh teamsPlayers can vote for new teams before the first result. There is no limit unless Settings sets one.Free
No-result remindersA match with no result after 45 minutes reminds its players, and after an hour pings staff.Free
Queue pingsPings a role you choose when a queue is nearly full.Free
Staff dutyStaff can go off duty with !duty to stop getting staff pings. They keep their powers. Turning it on makes the two Off Duty roles. Off by default.Free
Public leaderboardLists your leaderboard and player pages on the Scrim servers page and lets Google find them. Off, they're at a private link only. Off by default.Free
SeasonsThe server's own seasons, with a soft rating reset, /graph and /seasoninfo.
Season Top rolesPermanent roles for the best players when a season ends. How many, and what they're called and look like, are settings. Off by default.
ClansClans with tags, invites, clan chats and a clan leaderboard.
Trophy rolesRoles like 30k Trophies, from each linked player's in-game trophies. Off by default.
Staff notes and historyPrivate staff notes, looking up a case with !case, and each player's full moderation history. Warnings and bans get a case number on every server.

Settings

Where a setting is 1 or 0, 1 means on and 0 means off.

SettingWhat it changesDefaultAllowed
Ready-up time (seconds)How long players have to press Ready once a match is found24030 to 1800
Match sizePlayers per match for queues without their own size: 2 is 1v1, 6 is 3v362 to 10
Starting ELO gapHow far apart players' ELO can be when the bot first looks for a match20050 to 2000
Season length (days)How long each season lasts. A change applies from the next season607 to 365
AFK queue check (minutes)How long someone can wait in a queue before the bot asks if they're still there6010 to 600
Time to answer the AFK check (minutes)How long players have to answer before they're taken out of the queue101 to 60
Warning points before a banWhen a player's warnings add up to this many points, they're banned automatically101 to 100
Warning points for a no-showWarning points a player gets for not pressing Ready. Set to 0 for no warning10 to 50
Warn no-shows in casual too1 = Casual no-shows are warned too, not only ranked ones, 0 = Only ranked no-shows are warned00 to 1
Require Brawl Stars verification1 = Players must /verify before they can join a queue, 0 = Verifying is optional00 to 1
Delete match channels after (seconds)How long a match channel stays after the match ends, before it is deleted30030 to 3600
ELO gap growthHow much wider the ELO gap gets each time no match is found10010 to 500
Widen the gap every (seconds)How often the ELO gap gets wider while players wait12030 to 600
Starting ELOELO given to new players10000 to 5000
Max avoid list sizeHow many players each person can ask not to be teamed with51 to 20
Default match formatBest of 1, 3 or 5 for queues without their own length51 to 5
Rank roles2 = Make all seven rank roles at setup, 1 = Make each one when someone first reaches it, 0 = No rank roles10 to 2
Nickname sync1 = Members' nicknames are set to their Brawl Stars name, 0 = The bot leaves nicknames alone10 to 1
ELO gained for a win (%)100 is normal. 200 doubles what winners gain, 50 halves it10025 to 300
ELO lost for a loss (%)100 is normal. 200 doubles what losers lose, 50 halves it10025 to 300
MVP bonusExtra ELO for the player voted MVP after a ranked match. Split on a tie. Set to 0 to turn off100 to 100
Show server stats1 = The public board shows match and player totals, 0 = Hide them10 to 1
Show clan standings1 = The public leaderboard ranks clans by their members' combined ELO. It needs Clans turned on (paid), 0 = Hide them10 to 1
Players on the boardHow many top players the public page shows before the full list103 to 25
Max clan membersHow many players can be in one clan152 to 50
Auto-create clan chats1 = Clans with enough members get their own role and private channels, 0 = Never make them10 to 1
Members needed for clan chatHow many members a clan needs before it gets its own channels82 to 50
Widest ELO gapThe biggest ELO gap allowed, however long players wait. Set to 0 for no limit00 to 5000
Party ready window (seconds)When a party joins a queue, how long its members have to confirm6015 to 300
Party invite expiry (minutes)How long an unanswered party invite stays open51 to 30
Unfinished match cutoff (minutes)If a match has no result after this long, its players can queue again18030 to 720
Votes needed for MVPHow many votes the top pick needs before anyone gets MVP11 to 3
Auto-ban length (days)How long the ban lasts when warnings reach the limit31 to 90
Clear warnings after a ban1 = Warnings start again from zero after an automatic ban, 0 = They stay10 to 1
Rating kept at season reset (%)How much of what players earned above the starting ELO they keep. 0 resets everyone, 100 keeps everything500 to 100
Players who get a Season Top roleHow many of the best players get a Season Top role when a season ends101 to 15
Win streak bonusExtra ELO for winning several matches in a row. Set to 0 to turn off80 to 25
Fast first matchesAt the start of each season, a player's first matches move their ELO faster. Set to 0 to turn off100 to 30
Leaderboard lengthHow many players /leaderboard and the #leaderboard post show105 to 25
Clan chat grace (days)How long a clan keeps its channels after dropping below the minimum size72 to 90
Clans on the boardHow many clans the public board lists53 to 25
Team refreshes per matchHow many times one match can vote for new teams. Set to 0 for no limit00 to 20
Scrim ping wait (minutes)How long staff must wait between two /scrimping pings6010 to 1440
Free no-showsNo-shows a player gets without a warning or timeout. They still get a reminder. Set to 0 for none00 to 10
Bigger warnings for repeat no-shows1 = Each repeat no-show gives more warning points, 0 = Every no-show gives the same00 to 1
No-shows before warnings growNo-shows before each warning goes up by a point. With 2, warnings go 1, 1, 2, 2, 3, 321 to 10
Most points for one no-showThe most warning points a single no-show can give51 to 50
Days to forget no-showsAfter this many days without a no-show, their no-show count starts again71 to 60
Queue timeout after a no-show1 = A player who doesn't ready up can't queue for a while, 0 = No timeout00 to 1
First timeout (minutes)How long a player is kept out of queues after their first counted no-show51 to 1440
Timeout growth (%)How much longer each repeat timeout is. 300 makes each one three times as long. 100 keeps them the same300100 to 1000
Longest timeout (minutes)The longest a no-show timeout can get2401 to 10080