Playing
Ratings and ranks
What your rating is, how it goes up and down, and what each rank needs.
Every player in a server has a rating. It measures how you do in that server's scrims and nothing else.
Ranks
New players start at 1000. Your rank comes straight from your rating:
| Rank | Rating |
|---|---|
| Wood | 0 to 999 |
| Bronze | 1000 to 1199 |
| Silver | 1200 to 1399 |
| Gold | 1400 to 1599 |
| Diamond | 1600 to 1799 |
| Champion | 1800 to 1999 |
| Grandmaster | 2000 and up |
By default the bot doesn't make rank roles at setup. It makes each one the first time a player reaches that rank, and swaps your role when you move. A rank nobody has reached yet has no role. Servers can instead create every rank role at setup, or not use rank roles at all.
How your rating moves
- Who you beat matters. The bot compares the ratings on both sides. Beating a stronger team earns more than beating a weaker one, and losing to a weaker team costs more.
- Placements. Your first 10 matches swing much further either way, so you reach your real level quickly. On a server that runs seasons, your first 10 matches of every season are placements again. Servers can change how many, or switch placements off.
- Win streaks. Once you've won 3 in a row, every win after that adds a bonus on top. The bonus keeps growing with the streak, but by less each time. How big it is, is up to the server.
- MVP. In ranked matches, the player with the most MVP votes gets 10 bonus rating points. If players tie, they share it.
- Casual queues, lobbies and tournaments never change ratings.
Softer losses lower down
Losing costs less while you're climbing. Below 1400, a loss only takes part of what a normal loss would:
| Your rating | After placements | During placements |
|---|---|---|
| Under 1000 | Half a loss | 35% of a loss |
| 1000 to 1199 | 60% of a loss | 40% of a loss |
| 1200 to 1399 | 75% of a loss | Half a loss |
| 1400 to 1799 | A full loss | A full loss |
| 1800 and up | A bigger loss | A full loss |
At 1800 and above, losses cost more than usual. That keeps the top of the ladder competitive.
Servers can also scale every gain and every loss up or down, so the exact amounts differ between servers.
Reading the result post
After a ranked match, the bot posts every player's change: how much they won or lost, and their rating before and after. Under each name is a bar from your rank's badge to the next one. It fills as you get closer, and it fades from your rank's colour to the next rank's. Next to it the post says how many points are left, like 108 ELO to Diamond. A rank up or a rank down is called out on the same line.
Seeing your numbers
| Command | Shows |
|---|---|
/profile view | Your rating, rank, peak rating, wins, losses, win rate, current and best win streak, and MVPs |
/history | Your recent matches |
/graph | A chart of your rating over the season |
/leaderboard | The top 10 players in the server |
/vs @player | Your record with and against another player |
Servers that publish their leaderboard also show it on this website. See Public pages and discovery.